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Do warlocks get dmg buffs for multicleave
Do warlocks get dmg buffs for multicleave




If the damage cap were increased to allow slower hitting classes to hit their full amount, then every class would be on an even playing field, unlike now. Assassinate could be hitting several time the damage cap, perhaps upward of 30 to 40 billion damage on the strong hits, but is limited to only 10 billion. In total, even if a Shadower is hitting cap damage with every single Assassinate hit and is using their other skills, they still fall at least a trillion or two damage short of what is required. Shadowers have a few other skills to supplement this damage, but they are relatively insignificant. Shadower's main bossing skill, Assassinate, does around 470 hits at max attack speed. However, there are some classes like the one I play, Shadower, that quite literally cannot do their portion of damage. Now, this isn't a problem for many classes, as they deal far more than 700 hits in the allotted time. At the current cap of 10 billion damage, that means one has to hit cap damage 700 times in order to contribute. This means that over the 40 seconds you can damage Lucid, each person has to deal around 7 Trillion damage in order to do their portion. Hard Lucid has 45 Trillion HP, or 40.5 Trillion with the upcoming nerf. And this causes a problem for slower, harder hitting classes when doing hard Lucid. (10 billion) This becomes especially true in endgame boss parties with the amount of buffs and party buffs. With the amount of upgrades that are possible, it's become relatively easy for someone to hit cap damage. Increase damage cap (At least for Hlucid) Values lower than 1 slow down the cycle higher values accelerate it. The default value 1 provides the same cycle speed as the singleplayer experience (and the official public servers). Specifies the scaling factor for the passage of time in the ARK, controlling how often day changes to night and night changes to day. Eyyyy, sup or something idk welcome to the description. Basically the closest thing to a nuclear bomb you can have in ark. Wind DEF Down (Stackable) DEF is lowered for wind DMG (Stackable) Light DEF Down (Stackable) DEF is lowered for light DMG (Stackable) Dark DEF Down (Stackable) DEF is lowered for dark DMG (Stackable) 's mechanics are a combination of Stackable DEF Down and Elemental DEF Down: it applies up to a certain cap, and lowers DEF only for one element at a time. Asc pump action shotgun, asc simple pistol, swords, asc compound bow also the armor cap of flak armor I am playing on medium difficulty server and I want to make sure I am carfting the right blue prints as it costs a lot to craft I dont want to wa. What is the damage cap of asc longneck rifle.






Do warlocks get dmg buffs for multicleave